![]() ![]() ![]() ![]() One of the many reasons for this choice was probably that highly technical 3D games native to Linux already existed at the time. When deciding on an operating system for their Steam Box, a gaming console, Valve chose Debian Linux. Around the same time, the game provider Valve decided to develop hardware in addition to its Steam platform. Mojang's Minecraft enjoyed outstanding success as an independent title, running under Windows and Linux almost equally well – some even said it ran better under Linux. The year 2010 saw changes in this unpleasant state of affairs when some game developers started turning to Java as an operating-system-agnostic development language. Numerous strange bugs kept appearing in the games, but the game providers didn't care because they occurred only on Linux, a strange niche operating system, instead of the officially supported Windows platform. Crude hacks in the settings files required that gamers have a high level of experience with Linux. Modern 3D games under Linux used to be challenging even before the first round of play, with tricky settings in Wine or installation of its commercial version, Cedega. ![]()
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